Concept # 1 – Pot Odds
Long-term profits in holdem come from making bets with a positive expectation. You only have a positive expectation when your income is higher than the risk. Casinos make money from negative expectation games like roulette. The single number bet in roulette pays off at 35 1, but the odds of winning the bet are 37 to 1 The difference between the 37 and the 35 is the casino’s profit margin.
You need a basic understanding of how to calculate pot odds while playing, to determine when to play. You should only play a hand when you have a positive expectation, otherwise you should fold. Basically, you can see the number of chips in the pot with your chances of winning the pot when you decide whether or not to compare a hand to play.
Suppose there is $ 150, which you are to a flush in a pot, and the flop with 4. An easy way to approximate the ratio of the flush it, the number of cards to make your hand and multiply, multiply that by the number of cards that are still in progress, will take to be treated, and you with this second There are 13 cards in a suit, and you have 4 of them. So there are 9 cards left. 9 times 2 times 2% more cards equal 36% or about 1 in 3 you will win once every three times on average, and lose the other two times. So the pot you have to have at least 2 to 1 to call a bet for you. If someone bets $ 50, you got to $ 200 on a $ 50 bet, win you to call appropriate pot odds.
The basic concept is critical to the success Holdem. Other concepts to think about the chances of your opponent folding if you raise. This will change the pot odds. A rule of thumb is that the fewer opponents, the more likely you are to be an undisputed pot in a position to take down. Another rule of thumb is that if you have a drawing hand to call a large pot, and a small bet, then you should call. If large the pot is small, and the bet is, then you should fold.
Concept # 2 – Starting Hand Selection & Positions
Position is important when deciding what kind of hands to actually play before the flop. The rule of thumb is that you play much tighter (higher starting hand requirements) in early position and play looser in late position. Their advantage is in late position, you can see what other players do before you decide what to do.
This is a simplification, and a lot of people are not the way I like to do it, but I share starting hands in only three groups. There are definitely Divisions and subteleties start groupsbut between them, you are basically looking at only three different groups: strong hands, drawing hands, and unplayable hands.
Strong hands are suitable for pairs of 10 or higher, and AK. AA and KK justify almost always raises preflop, unless you are in early position and you are hoping for someone to be raised behind you. AK suited, QQ, JJ, and 10 are worth raising with if no one else to raise, they are sometimes worth raising with if someone else has raised, and they are almost always worth calling with.
Drawing hands are hands that need to improve to win on the flop. In general, pairs of 99 or lower and suited connectors draw hands, and so are big-little suited. (Big little suited is an ace and one smaller card of the same color, and it’s a playable hand sometimes because of its flush potential.) Are adjacent in rank and of the same color are suited connectors, so they the potential to make a flush or have a straight or possibly even a straight flush. And the smaller pairs go in value as they get lower in rank. They are worth calling in general, if nobody is increased if you are in early position, usually when you should fold. Sometimes couples 77, 88, and 99 are good starting hands too much to play with, especially if your opponents are very tight and you could win the pot right there without a showdown.
Concept # 3 – What to do on the flop
“Fit or fold” is the common wisdom on this subject. You should in a good position to decide what to do on the flop. I always overpairs and top pairs played a little too strong, and that works well at a weak table with calling stations, but you must be careful with better players. The “average” winning hand in Texas Holdem at a showdown is two pairs or better.
If your starting cards were a drawing hand, you have your hand, made to play it. If you had the bag 66, you really need to hit 3 of a kind to continue playing the hand, otherwise you should fold. 4 to an open-ended straight is playable unless there is a potential flush draw on the board. 4 to a flush is usually play a good hand. But if you play a small pair and there are overcards on the board, you are probably going to have to get away from the hand. Texas Holdem is a game of high cards.
This is a very basic introduction to the things you think about in Texas Holdem strategy. There are tremendous subtleties and complexities beyond this introduction, and entire books are written on strategies for Limit, Pot Limit and No Limit Texas Holdem. You are invited, they begin to read and think about it while you play.